Tip of the Week

Monday, February 16, 2009
I figure I should pass on any good info I get in world to the followers of this blog. So I am going to start a new type of post: Tip of the Week.

This week's tip is:
To keep sculpties from deforming at a distance do the following: click on Debug Settings. On the window that opens, write RenderVolumeLODFactor and change it to 8.

Now remember, when you make this change, it only affects your client and your SL client alone -- unless all your customers go and make the same change the observed results will be the defaults.

Also remember that increasing this value may slow down the 3D rendering on your machine and result in choppy experience. So you may need to revert to the default value of 4.

I hope this helps.