Petit Trianon Revisited Prefab Almost Ready!

Friday, August 28, 2009
Petit Trianon Revisited Prefab



I have been secretly working on a new prefab. Well actually it was no secret, it was set right there out in the open on my sim. I do not believe in working on something non-stop and finishing it in one sitting. The process of creation is a very intermittent and interrupted process for me that requires much patience for any client that dares to get attached to anything I am building before it's finished. This is why I usually hide my new projects because I never know when they will be done.

Well Petit Trianon is almost a year old. I have set it aside for quite some time because I was somewhat disappointed with the french doors for which I had to use sculpted maps. Level of Detail settings in SL still leave much to be desired when it comes to how they handle sculpties from a distance. It is one thing to remove vertices from a bligtard's 255 prim hair piece, it is completely something else to have melting french windows on a French mansion. I wish SL could know the difference...

The house looks very close to the original on the outside though I have made several modernizations in finishing and details. The style comes across more as a neoclassical or perhaps even post modern architecture. This is intentional. I did not want to create a verbatim replica, I wanted to add some of myself into it.

The interior starts off with the basic floor plan on the lower level that is quite close to the original and then rapidly departs in another direction by placing the staircase in the middle and joining some rooms together. Small rooms in SL are useless. There's no two ways about it. When you create a replica of a building in SL, you have to enlarge the rooms.

A Petit Trianon in SL does not need extra bathrooms, guest rooms, servant staircases and quarters etc. Most prefabs in SL need, a living area, a second living area, a bathroom, and a bedroom. If you ask me, the list would even be shorter -- one living area -- hernce my Belletris Prefab. But a traditional looking structure requires a more traditional layout on the interior as well. So I played along and made the interior of Petit Trianon Revisited as traditional as possible: Entry hallway, library, kitchen, service entrance, downstairs living room, upstairs game room, upstairs bathroom, master bedroom, and the central staircase.

I am still working on the prefab finalizing details, fixing textures, ironing out wrinkles but I must say I am very close to being done with it. I wanted to share this story with you all and post some pictures before the big announcement goes out in a couple of weeks.

Hope you like it.

Video from Troy's Rez Day Party

Monday, August 17, 2009

Video Credits: Juana Manuel


My heart felt thanks to go all my friends who could show up and spend some time celebrating my 5th year in SL. It was also a pleasure to see some new faces.

We had fun. It was an informal music packed evening.

Thank you all :-)

New Second Life Bug Prevents Sit Scripts from Running

Tuesday, August 11, 2009
As you may have read on my blog earlier this week, there's a new bug in town. This bug is in the release client of SL and may not be present in the alternate viewers.

The link to the bug in JIRA is: http://jira.secondlife.com/browse/SVC-3806

Also a duplicate entry of the bug report with further information can be found at: http://jira.secondlife.com/browse/SVC-3811

The Summary of the Bug States:
Sit is disabled on prims (without a sit target) that are inside a sculpted prim's bounding box, and it can be much bigger than the visible sculpt: see attached image.
The same happens on prims that are inside another phantom prim.
This can inhibit sit on large areas, with content break and security (sitting shields you from many attacks, immediately) implications.


Unfortunately there's little I can do to fix this bug as it has nothing to do with my furniture.

DON'T PANIC. At the present time any items I have with sit scripts for only one avatar are FINE. The items that are affected are the new beds with multi avatar multi sit scripts v.1.1 and the bow arm couch version 1.6.

If you have these items in your home that's close to say a huge prim volcanic rock from Heart Botanicals you may notice that in the current release version of the SL client, you are no longer able to sit / lay in these items.

I think patience will prevail, we have to give Linden Lab enough time to fix the bug.

Thanks for your patience.

Troy Vogel is 5 Years old in SL! Come Party Aug 16 7pm SLT

Troy Vogel's Rez Day Party Invite



Please come to my Rez-day Party on August 16th. I will be 5 years old, that's 50 years in SL years and I will be feeling it so come on down to the Mission Home Store island and cheer me up.

The party will begin at 7pm SLT and go on as long as we are having fun.

I will try to bring back DJ TEDI although I may settle for another DJ this time so that I can meet and greet. Any Suggestions?

Teleport to the Odaesan House to join the party.
SLURL:http://slurl.com/secondlife/Mission%20Home%20Store/85/146/29

There's a new SL bug for items with Multi Sit Scripts

Is your couch suddenly saying, no where to sit on here? Then do not despair. It is a new bug.

I contacted Piero Padar, the provider of my Perfect sitter scripts that allows my items to have multiple sit positions with multiple avatars and multiple adjustable positions for as many animations as makes sense for the item. Whew... that was a mouthful.

I got my second problem report ever yesterday and after a whole afternoon of investigation, contacted Piero who returned IMs very promptly.

I am going to log in and see if I can implement the changes he prescribes to fix the new SL bug today. In the meantime please check your bow arm couches -- the new ones named V1.6 that do not have poseballs. If you have one of these items and the sit sripts in them are not working please watch this blog for the next day or so. If I am able to circumvent the SL bug, I will issue another blog post and a group notice invoking a full on voluntary recall / replacement program.

I hope this helps. Thanks for your patience.

Buy One get One Free Fridays

Friday, August 7, 2009


I hope everyone is doing well as the summer comes close to its end. I can not believe it is August already! Where did this year go?

As fall rolls our way I am guessing people will be abandoning their sun shiney outdoors in lieu of the indoors and Second Life of course.

To make your transition back to living a more active life in Second Life, I started a new campaign where all furniture you buy on Fridays is half off -- well almost half off. Every Friday, buy any furniture from Mission Home Store and get a second copy free. This only applies to transfer only items (no copy items, as copy enabled items already give you endless copies).

So teleport to the Mission Home Store and see what you can buy for your new residential / business projects and the next day receive a second copy of everything you buy FREE!